Pretty much cruised through all the tutorials for principals of animation so ill have plenty of time to refine the ball bounces
So this one was all about exaggerating the height of the jump which wasnt too hard to do especially with the animation layers but the second part my file kept crashing so i had to load the second part and i deliberately modified and added a stretch on the jump up as well as the jump down to get some practice. and i think the small changes i made help it look nicely
This one was about staging which seems to translate to making nice camera shots during the animation which was the camera sequencer. this took me a whle to figure out but i eventually got it to work and made a couple different shots while it was playing
Appeal was pretty simple talking about making sure your poses arent static and characters look more natural it also kept crashing on me what i was trying to look at controls
Solid drawing seemed to be lopped in with Appeal in making sure poses werent rigid and add curves and shapes. though my file would load
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