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Showing posts from November, 2018

11/28/2018

Between my projects and papers i wont have time to readjust all the poses so i think ill focus on camera work and refinements

11/24/2018

Okay even after redoing the arms i still get a weird twists on the hands I ended up changing the axis orientation from object to world and that was able to help me make the hands behave a bit better.

11/23/18

now on to adding little gestures and movements. had to re do arms at the end because the hands have an issue with spinning thats kind of annoying. the bit in the middle wont be viewed by the camera so im not worried about fixing it.

11/22/2018

got the base dialogue for the skeleton  the final bits then now the whole now on the body movement and gestures -

11/19/18

Working on the dialogue for the skelly. works surprisingly well. tried to add little forward movements on the jaw to make it slightly more convincing

11/16/18

Played with the arms and some other details to help get an idea so now ill try to get more reference videos.

11/15/18

So having the skeleton turn around was a lot trickier then i initially thought. i managed to compile a reference video but i realized im animation in 24 fps and the video is in 30 so its hard to match up frames.

11/14/18

Got the scared person mostly done for both his short scenes. now on to the skeleton.

11/13/2018

Got my Cameras and scene mostly put together as well as some rough animation. I tried importing the run animation the the end but i am struggling with that and need to work on it today. This is the run animation i made some tweaks and a forward movement .

11/9/18

Here is the start of my scene and the start of me working on the run animation that will be at the end. And heres the steady progression of my Scared run cycle. tried to add a bit of bending in the legs and some other details. The chaotic nature of this run made it really easy.

11/8/2018

So i have the scene started but forgot to upload so today in class i know the person is going to be running scared so i wanted to get started on his run cycle

11/1/18 Finished

Okay just about done and i presently did not have time to make a render yet. I got tired of hearing the same thing over and over again and i kind of rushed some parts but im pretty happy with it over all. and may refine should i have time. i did learn a lot.